Author Topic: Playing Blucher Solo  (Read 2405 times)

Malty

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Playing Blucher Solo
« on: June 18, 2015, 12:45:40 PM »
I have been playing Blucher solo and have been using a card system. I took a standard deck of playing cards, took out 18 regular cards (Ace to 6 from 3 suits), and a red joker. They are shuffled, then as you activate units you turn over that many cards. When the red joker appears you have run out of Momentum. If it is the first or second card drawn, assume you have 3 Momentum.

It is simple and effective. I also don't turn over the cards until I have finished moving the activated units, making it harder to react to running out of momentum and thus keeping the spirit of the game.

Justin

Hannibal of Carthage

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Re: Playing Blucher Solo
« Reply #1 on: June 18, 2015, 02:13:57 PM »
That's a simpler and easier idea and than I had, which involved percentile die and determining the percentage chance of the MO being equaled or exceeded after every activation.

Rich

flatsix518

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Re: Playing Blucher Solo
« Reply #2 on: June 19, 2015, 10:25:52 AM »
This is an excellent solution.

I have two recommendations:

1)  Use 17 cards plus the joker.  That makes 18.
2)  When shuffling the cards, set aside two non-joker cards and put them on top.  That way the joker can't be one of the first two cards drawn.


« Last Edit: June 19, 2015, 10:28:27 AM by flatsix518 »

Scruff

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Re: Playing Blucher Solo
« Reply #3 on: June 19, 2015, 07:00:45 PM »
There is a thread here somewhere, where someone made a simple browser hidden value 3d6 roll to do your dice

cheers

Malty

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Re: Playing Blucher Solo
« Reply #4 on: June 21, 2015, 08:33:33 AM »
Nice one flatsix518 - you solved my bad math :)

L_Emperor

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Re: Playing Blucher Solo
« Reply #5 on: May 09, 2017, 01:11:59 PM »
Sorry but this gives you incorrect probabilities. For a correct distribution, take three suits Ace to 6. When you pull out all the aces you are done. This way you not only get the correct distribution, you take care of the possibility of ending the turn prematurely.

Captain Darling

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Re: Playing Blucher Solo
« Reply #6 on: May 09, 2017, 02:30:55 PM »
Thanks all!
Malty good idea and L_Emperor nice refinement I can now preplay scenarios I create to test them before playing against my mates...
Cheers
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tdumontelle

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Re: Playing Blucher Solo
« Reply #7 on: July 10, 2017, 05:34:52 PM »
I just re-roll after each activation.  If my die roll is under my current movement points my turn ends.  I think it works out theoretically the same as rolling under a cup once, what with Shrodinger's cat and all.