Author Topic: Longstreet Mini Campaign - Game 3  (Read 1456 times)

Captain Darling

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Longstreet Mini Campaign - Game 3
« on: November 22, 2016, 08:31:04 PM »
This is the third scenario of our three game 1863 mini campaign. Game wise both the Confederates and Federals have won a game so this is the clincher. The Epic Points situation is a different matter with 6 between first and forth. I foresee a lot of Epic 'actions' coming up in this last game! As a twist though after the battle players will get dealt the usual six Campaign Cards required after a regular 1863 campaign game with the only card of interest being the 'Name In The Papers' one which of course allocates Epic Points to the recipient(s) and that could easily change the final Epic Point standings. Again we ran through the mini 'Post Game Process'. Units recovered their stragglers which was half their losses, all active units rolled to see if their Elan dropped and a Hero roll was carried out for each engaged regiment. The Leader’s traits/abilities again didn't change. Each player’s base values were then tallied up and additional 'historical' units added to keep them around the total point value of 210. I used “historically” available units and now the whole of the Union Vth Corps is engaged and the Rebels have received fresh men from Rhode's Division as a top up as the other units of Ewell’s IInd Corps converge on the area.
June 30 1863 late afternoon:
The action at Round Top Ridge had seen the Southern forces of General Early defeated and they retired south westwards rapidly reforming on the banks of Codorus Creek. There early halted his men and form a defensive line as he was buoyed in his hopes of holding the Yankees and men from Rhode’s Division would be able to reinforce him before nightfall.
Federal General Sykes was confident after beating the Confederates and he pursued the Rebels closely as his regiments were relatively fresh and his overall numbers were strengthened by the arrival of the balance of the Corps 2nd Division. He believed he could deal a crushing blow to Early’s Division while they were in retreat and isolated, he was unaware that more Rebels were nearby. As soon as the Southerners stopped as Codorus Creek he deployed all his available troops for an attack. There was still several hours of good light and he considered hitting the Confederate forces again before they could rest and be reinforced and while his own men were flushed with success was the best course of action.
Just before 6:00pm on June 30 1863 General Sykes army surged forward, the Battle of Codorus Creek began…

Battle 3 - Battle of Codorus Creek
Scenarios and Forces
Forces are balanced at approximately 210 points per command
From defenders view the River Crossing Battlefield is to their left flank and the Tree Line is the one to the right of it...
Scenario special rules and objectives are in place
The Break Point Total is 34

The Tree Line Battlefield
USA Dave 7 Epic Points
Vth Corps 2nd Division 1st & 2nd Brigades
Brigadier General Ayres (European Service & Wealthy)
1st Brigade
3rd US Regulars                     I        S      V     4 Bases Hero
4th, 6th, 12th & 14th US Regulars I   S   V   6 Bases Hero
2nd Brigade
2nd, 7th & 10th US Regulars          I   C   V   8 Bases Hero
11th & 17th US Regulars                  I   S   V   7 Bases Hero
9th NY Cavalry                       C   S   R   3 Bases
1st Ohio Light Battery C (Part)      A                    3 Napoleons
Total 31 Bases

CSA Pete 13 Epic Points
IInd Corps Early’s Division Gordon’s & Smith’s Brigades, Rhode's Division Iverson's Brigade
Brigadier General Gordon (Friend in State House & Wealthy)
Gordon’s & Smith's Brigades
13th, 26th, 31st & 38th GA   I   C   V   7 Bases Hero
31st VA, 60th & 61st GA           I   S   V   6 Bases
49th & 52nd VA         I   S   V   6 Bases Hero
Iverson's Brigade – Reinforcement turn 5
20th & 23rd NC             I   S   V   8 Bases
White’s Cavalry                     C   S   V   2 Bases
Green’s Battery (Part)          A         2 Napoleon 1 Howitzer
Total 32 Bases

The River Crossing Battlefield
USA Stu 9 Epic Points
Vth Corps 3nd Division 1st & 3rd Brigades
Brigadier General Crawford (Fire & Brimstone Preacher & Scout)
1st Brigade
1st & 2nd PA Res      I   S   V   4 Bases
6th & 13th PA Res      I   S   R   5 Bases
3rd Brigade
5th 9th & 10th PA Res   I   S   V   5 Bases Hero
11th & 12th PA Res      I   S   V   4 Bases Hero
140th & 146th NY      I   S   V   8 Bases
17th PA Cavalry      C   S   V   3 Bases Hero
1st NY Battery C (Part)   A         3 Light Rifles
Total 32 Bases
Optional on D6 4,5,6 roll may combine below from two into one unit:
1st & 2nd PA Res + 6th & 13th PA Res
5th 9th & 10th PA Res + 11th & 12th PA Res

CSA Alan 9 Epic Points
IInd Corps Early’s Division Avery’s & Hay’s Brigades, Rhode's Division Iverson's Brigade
Colonel Avery (Fire & Brimstone Preacher & Political Savvy)
Avery’s Brigade
21st & 57th NC      I   S   V   6 Bases Hero
6th NC Rgt & 1st NC Bn   I   S   R   7 Bases
Hay’s Brigade
5th & 6th LA         I   C   V   5 Bases Hero
7th & 8th & 9th LA      I   S   R   8 Based
Iverson's Brigade – Reinforcement turn 3
5th & 12th NC         I   S   V   6 Bases
Green’s Battery (Part)   A         3 Napoleons
Total 35 Bases
"There's nothing cushy about life in the Women's Auxiliary Balloon Corps!"
Quote from Blackadder Series IV Episode 4