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I guess we are playing the division or corps commander, not their subordinate Commander, Royal Artillery.
In Rommel, the artillery war has been severely abstracted. Perhaps if one side had a major advantage, you could consider reducing the artillery units and/or tactics of the other side.
If I were to suggest anything else it might be a counter-battery event that would allow you to tip an enemy battery at the start of your turn.  But I haven't sufficient game experience to know what cost that would be, or what impact it might have on play balance.

Peter
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Open Architecture / Re: Towed Anti-Tank Guns and Counter-Battery Fire
« Last post by RayS on Today at 09:52:47 AM »
Hi,

Thank you for confirming that there is no possibility to conduct counter-battery fire in this game. 

The increase in anti-tank units and density is a large reason for the failure in tank attacks as the war progressed.  One need only think of Kursk, Normandy, or the battles around Budapest to see the impact of massed anti-tank regiments.  This coupled with the increase in divisional anti-tank allocations is, in my view, an important factor to consider and include. I was wondering what the design rational was for not including anti-tank units in this game?  In particular divisional level anti-tank units.

With regards to counter-battery fire was pioneered and some may argue perfected in the First World War.  My thought is that an artillery unit can fire another artillery unit with the first hit tipping a unit and the second hit destroying the unit.  However, that is just my initial thoughts and I will have to play test these proposed changes.

I will be testing both of these changes in future games and, if the community is interesting I will share my results.

Ray

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Open Architecture / Re: Towed Anti-Tank Guns and Counter-Battery Fire
« Last post by Le Grand Fromage on November 16, 2017, 06:15:45 PM »
Quote
Can I fire my artillery at a hex with enemy artillery?

You can only fire artillery into a square that you're attacking, i.e. an area in which you have an Observer within 1km.
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Open Architecture / Towed Anti-Tank Guns and Counter-Battery Fire
« Last post by RayS on November 16, 2017, 05:02:00 PM »
Good Day,

I have read the optional rule concerning Anti-Tank guns but would like to ask if anyone has tried to create dedicated anti-tank gun units within the game or what the reasons were for their removal? 

While low level anti-tank guns would be assigned at the battalion and below level and thus are part of the formations present, divisions often had dedicated anti-tank regiments with larger guns and multiple batteries.  Regiments which would be assigned to locations deemed of high threat to tank action.  Right now my thought would be to follow something similar to the Tank Hunter rules with a 2-1-1 rating but an armour value in defence and nothing in attack but this is the best that has come to mind.

Second question, how do you conduct counter-battery fire in this game?  Can I fire my artillery at a hex with enemy artillery?  There does not appear to be a mechanic to permit this.

Thank you
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great looking battle:)
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The Hundred Days / Re: Post Battle Retreats
« Last post by trailape on November 16, 2017, 03:28:45 PM »
Hi Sam
Uuurrrrg! Moving house ‘sob’
You have my sympathy!
32 years I did in the army and moved house 18 Times!
No rush,...
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Blücher Scenario Bucket / Re: Battle of Gettysburg - 1st to 3rd July, 1863
« Last post by happ45 on November 16, 2017, 12:02:53 PM »
Bill,

It's our club AGM in a few weeks where we decide on the shows and games we'll be putting on. Falkirk is normally a definite and I think we'll likely be putting on one of the Blucher scenarios that we have on the site.

Looking forward to presenting them at some of the shows next year.

Ross
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The Hundred Days / Re: Post Battle Retreats
« Last post by Le Grand Fromage on November 16, 2017, 12:00:54 PM »
Hi guys,

I'm in the midst of moving house (and business) this week and weekend, and don't have much time, so please be patient.
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Blücher: Other / Re: UK Blucher Convention/Conference
« Last post by Prussianhussaruk on November 16, 2017, 11:34:01 AM »
Sounds a great idea, would love to give it a go depending on the date.

Don
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Blücher Scenario Bucket / Re: Battle of Gettysburg - 1st to 3rd July, 1863
« Last post by Snapping Turtle on November 16, 2017, 09:36:00 AM »
Great Stuff Ross,
I hope you Oldmeldrum guys consider showcasing it at the Carronade show in Falkirk and the Claymore shoe in Edinburgh in 2018.
Regards
Bill
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