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General Discussion & Announcements / Re: Battle of Lutzen - After Action Report
« Last post by tdumontelle on April 21, 2018, 02:44:53 PM »
I had never noticed that the 60x30 Baccus bases fit exactly in the middle of the printed cards, such that all of the information is visible.  Nice.
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Blücher: Other / Re: If there were another Campaign Set...
« Last post by Gary1946 on April 20, 2018, 06:31:16 AM »
I would vote for: 1812 but I realize how big that could be. so my preferences would be.....
1. Italy
2. Egypt
3. 1806

All fairly small and interesting.

Gary
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Historical Scenarios / Re: Faenza Italy 1944
« Last post by armstp on April 19, 2018, 11:02:06 PM »
The Germans tended to have quite a mixed bag of units in Italy.  It was very much a secondary front and low on the priority list of the German high command, hence the continued presence of the outdated Panzer IIIs.  When I started researching to put together some Italian front scenarios I was hoping to get to use my Churchills, but battle after battle the supporting armour is [rather boringly] the ubiquitous Sherman.   
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General Discussion and Announcements / Re: Rommel on the kitchen table
« Last post by Le Grand Fromage on April 19, 2018, 08:02:12 PM »
Sorry I missed this the first time around.  Glad you enjoyed!
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General Discussion and Announcements / Re: Upcoming Multiplayer Game
« Last post by shadojack on April 19, 2018, 04:30:40 PM »
Hi Fred,
Thanks for the feedback.  I was contemplating having one CnC ops sheet with normal dice and general events.  The other commands would get a "Battleboard" ops sheet with only tactical options.  These subcommands would each roll either 4 or 2 dice (resetting) for ops and would have to spend their own ops if they wanted to activate road or tactical phases for their commands.  It is looking more like 10 players, 5 each side.

Ray
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Historical Scenarios / Re: Faenza Italy 1944
« Last post by PB117 on April 19, 2018, 01:57:23 PM »
Nice work, thanks again
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General Discussion and Announcements / Re: Upcoming Multiplayer Game
« Last post by fred on April 19, 2018, 01:27:21 PM »
Thats a lot of players for the table.

If each player only has 1 element, then I'd reduce the number of Ops dice they get each turn otherwise they will have a lot available to spend on their units. Normally its 2 or 3 elements for 1 Ops file and dice.

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Historical Scenarios / Re: Faenza Italy 1944
« Last post by fred on April 19, 2018, 01:24:25 PM »
Another cool scenario, you really are cranking them out.

It has a very different force mix to most late war British vs German scenarios.
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General Discussion and Announcements / Re: Rommel on the kitchen table
« Last post by robh on April 19, 2018, 09:52:35 AM »
That works surprisingly well.

Normally I am not a fan of "boardgame" style stats bars on figure bases and have to admit to thinking a 3" square would be too small, but I am genuinely impressed with the way that looks.

Nicely done.
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General Discussion and Announcements / Upcoming Multiplayer Game
« Last post by shadojack on April 19, 2018, 06:56:24 AM »
I'm planning on hosting a 8-12 person game.  I'm thinking a 5 by 9 foot table, each player gets their own combat element (Kampfgrup, Regimental Combat Team) and their own Ops sheet.  What do you think?  Potential problems? Pitfalls to avoid?

Ray
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