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		<title>Honour Forums &#187; Tag: Solo - Recent Posts</title>
		<link>http://www.sammustafa.com/honour/forum/tags/solo</link>
		<description>Discuss the Honour system.</description>
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		<pubDate>Sat, 04 Feb 2012 13:35:32 +0000</pubDate>
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			<title>cam_millar on "Solo Maurice???"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/solo-maurice#post-12592</link>
			<pubDate>Sun, 27 Nov 2011 20:44:11 +0000</pubDate>
			<dc:creator>cam_millar</dc:creator>
			<guid isPermaLink="false">12592@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>You can get the Lite version here, which should give you an idea:</p>
<p><a href="http://www.sammustafa.com/honour/2011/11/723/">http://www.sammustafa.com/honour/2011/11/723/</a></p>
<p>My gut feeling is that won't be greatly suitable for solo since it is more about building a hand of cards and playing modifying cards on the enemy.  If you know the "enemy" cards it may be hard to play fairly.</p>
<p>Cam
</p></description>
		</item>
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			<title>jnmpoppie on "Solo Maurice???"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/solo-maurice#post-12591</link>
			<pubDate>Sun, 27 Nov 2011 20:31:03 +0000</pubDate>
			<dc:creator>jnmpoppie</dc:creator>
			<guid isPermaLink="false">12591@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>I've been using Lasalle for solo play using a card activation variant (ala Two Fat Lardies) with some success. With the type of card play involved in Maurice, will it be suitable for solo play???
</p></description>
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			<title>rpardo on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5111</link>
			<pubDate>Sat, 26 Jun 2010 11:18:16 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">5111@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi<br />
The joy and fun of solo wargaming is that everybody can use his/her rules or modification without interference. You can also to change the rules 'en passant' and nobody will complain! I love the John mechanisms because are elegant and simple and do not require a strong modification of Lasalle and I'll give a try in a next game!<br />
Rafa<br />
<a href="http://www.rafaelpardoalmudi.com/">Wargaming with Napoleonic Miniatures</a><br />
<a href="http://rafa-pardo-almudi.blogspot.com/">Project Leipzig</a><br />
<a href="http://www.alkaidediciones.com/">Alkaid Ediciones</a>
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5110</link>
			<pubDate>Sat, 26 Jun 2010 10:15:42 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">5110@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>I just had a look at the Le Feu Sacre rulebook, it looks like:<br />
-only officers can spot<br />
-only 1 blind can be spotted per turn<br />
-the range you can spot depends on the terrain you are in ie. under 8' is an automatic spot and any range above this spotting is dependent on the throw of a D10.<br />
-Different card sizes represent different formations so there is no die toss to see how the Bde arrives</p>
<p>So I have to admit, I like my method more, it is less complex, you get to use skirmishers and light cavalry in a novel way, and the spotting is automatic within a certain range. </p>
<p>I may consider a terrain adjustment as with LFS, and they do have an adjustment for being on higher ground. I still have to think about the number of bws to spot at.</p>
<p>Anyway just a bit more info.</p>
<p>John
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5081</link>
			<pubDate>Thu, 24 Jun 2010 14:08:10 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">5081@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Thanks Mike, I will have a look at LFS, I have a copy and will review the procedure.</p>
<p>Happy gaming,</p>
<p>John</p>
<p>ps your english is much better than my french and my flemish (although I believe Ligny is in Wallonia) is certainly non existent
</p></description>
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			<title>Mike48 on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5080</link>
			<pubDate>Thu, 24 Jun 2010 11:20:03 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">5080@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>John,</p>
<p>1. Yes I use blinds for only 1 side.<br />
2. The moves of the blinds or no move are function of the scenario: for the scenario Lahaye Sainte the French side are in position and will move only to "adjust"...don't forget we have one dummy.<br />
3. I use also dices to decide on what formation the units are placed (I often use dice toss as AI).<br />
4. For the mechanism of spotting I use the mechanism of le Feu Sacré and I send a squadron (one base thus) to detect the enemy's unit when I draw the AM of their unit. For this scenario and when I draw a French AM nothing happens until the unit is spotted and revealed.  If you have not the spotting  of le Feu Sacré I can send you the the values.</p>
<p>It is a pleasure to exchange and sorry for my English.</p>
<p>Mike.
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5079</link>
			<pubDate>Thu, 24 Jun 2010 08:59:48 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">5079@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Thanks Mike, I believe that the 2 methods are pretty similar. I had no problem running through the phases of Lasalle in order, but that may have been because I was running a pretty small test game. </p>
<p>I would like to move on to the method for utilizing blinds:</p>
<p>1) Do you use blinds for just 1 side?<br />
2) Do your blinds move when a card from the blinded side is drawn? At what rate?<br />
3) When your blind is spotted do you have a method to decide on what formation it is placed on the table. I used a dice toss to see if it arrived in March Column or Attack column.<br />
4) What is your mechanism of spotting, ie. how many base-widths? are all blinds spotted at once or sequentially?</p>
<p>Thanks,</p>
<p>John
</p></description>
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			<title>Mike48 on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5076</link>
			<pubDate>Thu, 24 Jun 2010 05:18:18 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">5076@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>John,</p>
<p>1. At the beginning of the Big Turn all the AMs (activation markers) are put in the cup. I mixe all of them and then I pick up the first AM (I close my eyes)and so it is the first Mini Turn for the active sub-commander.<br />
2. I try to respect the 4 phases mechanism,sometimes it is more difficult for the "multi-attacks". If I have a problem I throw a percent dice: 10-30 the active unit make the action, 40-50 nothing happens, 60-90 the inactive unit make the action.</p>
<p>Mike.
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5070</link>
			<pubDate>Wed, 23 Jun 2010 19:30:03 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">5070@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi Mike,</p>
<p>Two questions, </p>
<p>1] during the mini turns, does the player pick from one cup that contains all the Act Markers, or is there a French and shall we say an English cup.<br />
2] I can not tell, but do you keep exactly to the 4 phase mechanism, ie Reaction then Combat then Activity then Status.</p>
<p>Thanks,</p>
<p>John
</p></description>
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			<title>Mike48 on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5065</link>
			<pubDate>Wed, 23 Jun 2010 14:02:37 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">5065@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hello John and Rafa,</p>
<p>I don't forget Lasalle. I have installed the scenario on my table but I got again last week problem with my eyes.</p>
<p>About the turn's sequence I play as I write below.</p>
<p>The game is divided into a series of "Big Turns" in which both sides move, shoot, fight and the other side can react (equivalent  to a turn of Lasalle). Each Big Turn is divided into a series of "Mini Turns" where each  sub-commander (the "Active Commander") makes all its charges and moves, and resolves all combat and shooting.</p>
<p>Each sub-commander can only be the Active Command once per Big Turn (Exception if I put an AM (Activation Marker) like "Furia Francese").<br />
The order in which each Active sub-commander moves is decided by picking up an AM (Activation Marker) in a cup (without tea).The Active sub-commander and all of its units undertake a complete turn sequence, including  movements of charge / moves / shooting / combat / fall back / recovery attempt .<br />
Falling back takes place and sub-commander's moves at the end of his Mini Turn. </p>
<p>Enemy units can react and make actions during the Mini Turn of the Active sub-commander by : about face, countercharging, shooting at units of the Active sub-commander who are in range<br />
Where a side has units from more than one of it's sub-commanders involved in the same melee phase (a "multi-attacks") all units involved in the "multi-attacks" fight every time any of the involved units is part of an active sub-commander.<br />
Units involved in a "multi-attacks" can be "recovery attempted" at the end of any Mini Turn of a sub-commander from their side in which units from the own side fight in the "multi-attacks".<br />
Sometimes we can have pursuits. These pursuits are resolved in the next Mini Turn in which either of the involved units is Active. These are unresolved charges.<br />
In the Big Turn some units can react more than once.</p>
<p>Mike.<br />
PS This procedure is without pretension and only for the pleasure to play! It is inspired (as I said from Glory, Triumph and Glory (Jours de Gloire)) that I play in solo.
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5064</link>
			<pubDate>Wed, 23 Jun 2010 10:34:35 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">5064@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi Rafa,</p>
<p>I believe you want me to talk. Essentially I find ugo-igo games a challenge for the solo wargamer (the lone people). There is no element of uncertainty that another player introduces. You can I think approach this by trying to introduce an additional mechanism to the play. One way of course is to remove the alternate move mechanism and generate a random mechanism, thus the cards. </p>
<p>Since Lasalle is organised by command groups, it was easy enough to assign a card to each command group and then randomly draw them. I was not sure if the 4 phases of the Lasalle game mechanism would tolerate this. Essentially it converts a 60 phase game (15 turns x 4 phases) to a 420 phase game (15 card decks (big turn) x 7 cards (mini turn) x 4 phases). This of course sound horrendous, but it was actually a piece of cake. Did I use too many cards (I added CinC cards, so this when this was drawn, the CinC could command a subcommander or an independent unit to take that turn), I am unsure. Do you have to perform every phase every mini turn ?STATUS, I am unsure.</p>
<p>Otherwise the game mechanism was untouched. Other issues that arose included whether artillery could fire twice in one big turn, as the brigade with the artillery could be activated twice once by the subcommanders card and possibly a second time by the CinC card. Same issue with infantry fire.</p>
<p>Anyway, I am quite curious what other thoughts are?</p>
<p>John</p>
<p>ps I would love to hear from Mike48, who first discussed this idea on the forum
</p></description>
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			<title>rpardo on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5063</link>
			<pubDate>Wed, 23 Jun 2010 09:58:24 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">5063@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi<br />
A very good and detailed AAR of a small and exciting action. I did found the worksheet very informative. Maybe a detailed explanation of the soloing mechanisms would be very interesting for us, the lone people!</p>
<p>Rafa<br />
<a href="http://www.rafaelpardoalmudi.com/">Wargaming with Napoleonic Miniatures</a><br />
<a href="http://rafa-pardo-almudi.blogspot.com/">Project Leipzig</a><br />
<a href="http://www.alkaidediciones.com/">Alkaid Ediciones</a>
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-5055</link>
			<pubDate>Wed, 23 Jun 2010 06:37:09 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">5055@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>I have posted Part 2 of the AAR, the game went quite smoothly and I had no problem with the multiple mini-phases of the game mechanic. At the bottom of the post I have placed a table with a pretty detailed illustration of the play.</p>
<p>John</p>
<p><a href="http://fuentesdeonoro.blogspot.com/2010/06/casa-de-salinas-solo-lasalle-part-2.html" rel="nofollow">http://fuentesdeonoro.blogspot.com/2010/06/casa-de-salinas-solo-lasalle-part-2.html</a>
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-4985</link>
			<pubDate>Mon, 21 Jun 2010 09:12:30 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">4985@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Thanks, the game is really quite exciting. I will try to get the 2nd part of the game posted by tomorrow. The tricky bit in my mind is whether the 4 phases of each turn would work as multiple miniturns. With card activation, each deck of cards (in this case 7) would be treated as the equivalent of 1 Lasalle turn. So you would have to go through the 4 phases (Reaction, Combat, Activity, Status) 7 times in each turn, I know this sounds horrendous but it actually was pretty simple. </p>
<p>In part 2 of the AAR, I will explode out (tedious writing) the 4 phases of the miniturns in 1-2 decks to better illustrate this.</p>
<p>Thanks,</p>
<p>John
</p></description>
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			<title>Andrew on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-4963</link>
			<pubDate>Sun, 20 Jun 2010 12:45:17 +0000</pubDate>
			<dc:creator>Andrew</dc:creator>
			<guid isPermaLink="false">4963@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>greatpost and ideas lets hear some more on this as it woud benefit a lot of solo gamers
</p></description>
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			<title>rpardo on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-4956</link>
			<pubDate>Sun, 20 Jun 2010 03:14:50 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">4956@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi<br />
I did read the AAR in your blog and the experience seems wonderful!<br />
I want to hear you about the integration of the card activation system witht the 4 phases of Lasalle play flow.</p>
<p>Rafa<br />
<a href="http://www.rafaelpardoalmudi.com/">Wargaming with Napoleonic Miniatures</a><br />
<a href="http://rafa-pardo-almudi.blogspot.com/">Project Leipzig</a><br />
<a href="http://www.alkaidediciones.com/">Alkaid Ediciones</a>
</p></description>
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			<title>John de Terre Neuve on "Development of Optional Rules for Solo Wargaming with Lasalle"</title>
			<link>http://www.sammustafa.com/honour/forum/topic/development-of-optional-rules-for-solo-wargaming-with-lasalle#post-4953</link>
			<pubDate>Sat, 19 Jun 2010 21:53:51 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">4953@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>A recent post by Mike48 quite interested me as he describes a variation on Lasalle for solo wargaming: <a href="http://www.sammustafa.com/honour/forum/topic/size-of-squadron" rel="nofollow">http://www.sammustafa.com/honour/forum/topic/size-of-squadron</a></p>
<p>I decided to have a go myself and took some of Mike's ideas and started to formalise some ideas on my blog. I of course tried to change as little as possible, but at the same time I wanted to add some element of uncertainty to the rules for the solo wargamer:<br />
<a href="http://fuentesdeonoro.blogspot.com/2010/06/lasalle-solo-variation.html" rel="nofollow">http://fuentesdeonoro.blogspot.com/2010/06/lasalle-solo-variation.html</a></p>
<p>I then set up a scenario to see how a card brigade activation system would work, things seem ok so far, the game has actually been quite exciting:<br />
<a href="http://fuentesdeonoro.blogspot.com/2010/06/aar-casa-de-salinas-solo-variation-on.html" rel="nofollow">http://fuentesdeonoro.blogspot.com/2010/06/aar-casa-de-salinas-solo-variation-on.html</a></p>
<p>I would love to hear from all you solo wargamers who are using Lasalle about this variation and of course comments from all would be appreciated.</p>
<p>Thanks for looking,</p>
<p>John
</p></description>
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			<title>rpardo on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4771</link>
			<pubDate>Sun, 13 Jun 2010 11:04:44 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">4771@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Ditto and thanks for sharing!<br />
Rafa
</p></description>
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			<title>John de Terre Neuve on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4770</link>
			<pubDate>Sun, 13 Jun 2010 10:08:51 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">4770@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Look forward to seeing your write up.</p>
<p>thanks,</p>
<p>John
</p></description>
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			<title>Mike48 on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4766</link>
			<pubDate>Sun, 13 Jun 2010 09:12:26 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">4766@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>John and Rafael,</p>
<p>Sure for me Lasalle rules are the best for the Napoleonic period ( I have used "Les Aigles", "Vive l'Empereur", "DBN", "NPOW", "Le Feu Sacré" but with Lasalle, Sam has maid a big and beautifull job.<br />
For us the solo players, the Lasalle rules are the most "praticables" (difficult to find the translation in English).<br />
So, when I am playing I use the Sam's Rules and for the solo side I use my memory. Next week I will play La Haie Sainte on the Allied side and I will write the solo actions.<br />
Don't laugh but I see my Napoleonic games also like a RPG with sometimes music like "Entre Sambre et Meuse". I have to say that I am living about 3 miles from Ligny!<br />
Mike.
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			<title>rpardo on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4763</link>
			<pubDate>Sun, 13 Jun 2010 08:35:04 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">4763@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>I agree with John: you have developped an almost full solo system for Lasalle. It would be a good thing that you could write all the system for us, the solo-players! </p>
<p>Rafa</p>
<p><a href="http://www.rafaelpardoalmudi.com/">Wargaming with Napoleonic Miniatures</a><br />
<a href="http://rafa-pardo-almudi.blogspot.com/">Project Leipzig</a><br />
<a href="http://www.alkaidediciones.com/">Alkaid Ediciones</a>
</p></description>
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			<title>John de Terre Neuve on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4761</link>
			<pubDate>Sun, 13 Jun 2010 08:12:50 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">4761@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>So Mike, I am curious how do you do the spotting. I presume when your scout units are activated (ie. when their subcommand is activated) they move toward 1 of the blinds, do they throw a dice once they get into a certain range or is it just being within a certain range that causes the blind to be revealed. </p>
<p>By the way, are there activation markers for the blinds, ie. do they move before they are revealed, or do they just stay in one spot until they are spotted and you disregard there AM's if they are drawn prior to there being revealed.</p>
<p>In respect to 2 AM for good subcommander, I know that Lasalle does not rate SubCom per se, are you using this to refer to their Lasalle Vigor or their Tactics, or is this something you have just added so a good SubCom has an increased likeihood to move.</p>
<p>Sorry for so many questions, solo wargaming is sometimes a little boring. I have found FoB (piquet) or LFS the most exciting for solo, but their mechanisms leave something to be desired. I really like the mechanism of play with Lasalle (it is by far the best written ruleset out there). So it is quite exciting to me (and I suspect Rafa) that you have developed a solo system for Lasalle.</p>
<p>John
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			<title>Mike48 on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4760</link>
			<pubDate>Sun, 13 Jun 2010 07:37:48 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">4760@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>John,<br />
Yes activation for both sides depends of the Activation Markers (AMs) and the Lasalle rules are taking place. Nothing to change at Lasalle rules except for the activation...for solo games this activation is like FOW. Now I have to put in the cup (depending of the scenario) two AM for a good sub-commander! I use also home rules for the reactions of each sub-commander during the activity phase and the rection phase. You can create by yourself.</p>
<p>Mike.
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			<title>John de Terre Neuve on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4758</link>
			<pubDate>Sun, 13 Jun 2010 06:40:01 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">4758@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>So Mike I have the blinds and spotting understood, I presume you are saying that a unit (being 1 of the subcommands) is activated only when it's card is drawn (is this for both sides. Once a unit is activated the rest of the play takes place as per the Lasalle rules. </p>
<p>I hope I have it right?</p>
<p>Thanks,</p>
<p>John
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			<title>Mike48 on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4748</link>
			<pubDate>Sun, 13 Jun 2010 02:51:33 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">4748@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>John,<br />
For example  for La Haye Sainte and for the French (if I am playing Allied side):one sheet of paper= GdB Schmitz and 3 Infantry Bns, second= GdB Pégot and  4 Inf BNS, third sheet= GdB Pégot+2 Cuirassiers, fourth sheet= Ind Unit 1 Med Horse BTY and I make a fifth sheet= dummy. I have written the composition on each of the 5 thick sheets of paper. I mixe the sheets and I place the sheets following the scenario (don't forget you have a dummy and you don't know where are exactly the opponent forces and the written side  is facing to the table and not reveal).<br />
Now I place the Allied force and I have to send recognition units. You can use recognition rule as Rafael is using with "Le Feu Sacré" or your home rule.</p>
<p>Rafael,<br />
For the activation I use Activation Marker (AM) like in Glory or also Triumph and Glory. It is the same that the card system of "Le Feu Sacré". One sub-commander= at least one AM.<br />
I put the AMs in a cup and I draw one AM then I play the sub-commander and so on.</p>
<p>I am happy if it can help and if you can improve.</p>
<p>Mike.
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			<title>rpardo on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4736</link>
			<pubDate>Sat, 12 Jun 2010 18:22:04 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">4736@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi Mike<br />
I have used that same Gran't book on occasions using a divisional home-modification of Napoleon's Battles. But I don't understand well your system of activation, so I also would love to hear more!<br />
Rafa<br />
<a href="http://www.rafaelpardoalmudi.com/">Wargaming with Napoleonic Miniatures</a><br />
<a href="http://rafa-pardo-almudi.blogspot.com/">Project Leipzig</a><br />
<a href="http://www.alkaidediciones.com/">Alkaid Ediciones</a>
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			<title>John de Terre Neuve on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4731</link>
			<pubDate>Sat, 12 Jun 2010 14:24:45 +0000</pubDate>
			<dc:creator>John de Terre Neuve</dc:creator>
			<guid isPermaLink="false">4731@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>That is really interesting Mike, it sort of sounds like the use of blinds and spotting for Le Feu Sacre. Are you saying that each sheet of paper is a subunit (ie under subcommander, with a 1-2 blinds per every 3-4 subunits. How do you reveal your blinds, ie if the opposite scouts come within $". I would love to hear more.<br />
John
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			<title>Mike48 on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4730</link>
			<pubDate>Sat, 12 Jun 2010 13:45:00 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">4730@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>I forget to say that I use a system of activation like the system of "Glory" and "Jour de Gloire".
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			<title>Mike48 on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4729</link>
			<pubDate>Sat, 12 Jun 2010 13:39:43 +0000</pubDate>
			<dc:creator>Mike48</dc:creator>
			<guid isPermaLink="false">4729@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hello John and Rafael,</p>
<p>for the scenario and installation of the forces I use an old book: "Programmed Wargames Scenarios" by Charles Stewart Grant. The book gives you the forces for Ancient,or Horse and Musket (for me I use Horse and Musket section for ACW and Napoleonic) and Modern.Thus I have 2 sides  one blue and one red. If I am the blue force the AI , my opponent, will be the red force. I use a deployment blind for the AI (red side):generaly it is for Lasalle 4 or 5 sheets of paper ( 8 inches x 4 inches). One of two are the dummies, so my littles units (often one squadron of Hussars) have to scout and to discover the places of the red units and also where is the dummy. Then I use the beautiful Lasalle rules. A sheet of paper is the valor of 1 sub-commander for Lasalle rules.<br />
So I play as I was 15 years old and I have a lot of pleasure...please don't say it to my wife ( I am now 62...and perhaps it is not serious or perhaps am I schizo).
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			<title>rpardo on "Size of Squadron."</title>
			<link>http://www.sammustafa.com/honour/forum/topic/size-of-squadron#post-4728</link>
			<pubDate>Sat, 12 Jun 2010 11:28:28 +0000</pubDate>
			<dc:creator>rpardo</dc:creator>
			<guid isPermaLink="false">4728@http://www.sammustafa.com/honour/forum/</guid>
			<description><p>Hi<br />
Me too I'm a solo gamer... and interested in all mechanisms!<br />
Regards<br />
Rafa<br />
<a href="http://www.rafaelpardoalmudi.com/">Wargaming with Napoleonic Miniatures</a><br />
<a href="http://rafa-pardo-almudi.blogspot.com/">Project Leipzig</a><br />
<a href="http://www.alkaidediciones.com/">Alkaid Ediciones</a>
</p></description>
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