Now it says quite clearly that irregular units may not charge regular units in the open.
And while I agree that cossacks shouldn't be able to charge a husar or dragoon unit, or even formed infantry, I do think they should be able to do flank charges.
There are sevral instances were lage bodies of cossacks suddenly charge a unit in the flank, most often when the unit is already busy fighting another unit.
Irregular cav(cossacks and chargeing)
(7 posts) (6 voices)-
Posted 2 years ago #
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The issue here is, I think, the ability of the regular unit to turn to face as a reaction so the irregulars end up in contact with the front. I don't have too big an issue with that. Basically, then, all cossacks are for is to chase off skirmishers in the open (they can still charge irregular infantry) and count as available pursuit cavalry for the victory level.
The one I thought was REALLY weird, and might well house rule as an exception, was the reply a while back that indeed cossacks could not charge LIMBERED artillery because it was regular and they weren't.
Phil
Posted 2 years ago # -
Cossacks are also usefull for attacking any infantry in woods as all infantry is halved and cant form square...so if you can get a combined arms attack with infantry+ cossack u are almost guaranteed to clear them...Russians suddenly look very attractive on the wooded boards.
If a cossack can get to the flank it can also probably position itself so the unit cant fall back and suffers an extra Disr...tho the frontal unit gets no dice assistance and needs to win.
Posted 2 years ago # -
I can certainly see a number of uses:
1) Filler for morale. A big brigade of irregulars would boost an army's size for morale calcs. If they hide in terrain, it will make it pretty hard to break the army.
2) Fight in terrain.
3) Buttocks of death. If any part (say 1mm of the rear corner) of an irregular unit can be positioned to stop an enemy falling 1BW back after combat, the enemy break instead (although Another_Grognard would disagree and is still waiting for Sam's answer...). Alternatively it adds another DISR if enemy can't fall back full way but can go 1BW.
4) Can be used as a priority or bounce-through target to absorb casualties that other better units would otherwise take.
5) Can be positioned to break the enemy line of command.
6) Counts as pursuit for victory.
7) Can slow the enemy by having a 75% chance of falling back 4-6BW when charged.
I suspect that doing these sorts of things will be annoying enough to model irregular cavalry quite well. So while your irregulars might not be able to charge enemy in the flank in the open, from the same position you probably could set up a buttocks of death so the enemy can't fall back if they lose or to break the enemy line of command so they can't charge or lose dice.
Cam
Posted 2 years ago # -
Hi
I play solo but I have used to stop the fall back of regular cavalry. It was the only use I found until now
Rafa
Wargaming with Napoleonic Miniatures
Project Leipzig
Alkaid EdicionesPosted 2 years ago # -
Evidently 'I have used cossacks' sorry! hahaha
Posted 2 years ago # -
funny enough i'm just finishing off my Cossacks at the moment as part of a Dragoon/Light Cavalry Support option
Posted 2 years ago #
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