“Marengo”
A Lasalle Tournament
This is a tournament for Lasalle players to get together in the UK, play people that they don’t normally get to play, and extend the tournament circuit to cover Napoleonic wargames. There will be a large emphasis on gentlemanly play and sportsmanship, to deter the win at all costs player, after all what we all want is enjoyable gaming.
The date and venue of the event is:
Saturday April 23rd 2011
The Eye of the Storm.
Maelstrom Games.
Matlock Mill,
Hamilton Way,
Mansfield
NG18 5BU
Armies: are to be fully painted, 15mm, to a 40mm BW, and to the Armybuilder 1+1 option. Armies taken from the Honour website are eligible. The nationality and theatre of the army must be advised to the tournament organiser at least three weeks prior to the event. Players may change the +1 option between games when they have learnt their next opponents nationality and theatre. Obviously they will need additional models to do this.
Terrain and Scenario: All terrains will be pre-set (different on each table), and the following scenario will be used.
When players arrive at their designated table, they both state which nationality and theatre their army is from. At this stage they then secretly nominate their optional brigade (best written on a scrap of paper). Next the players choose the roles, i.e. Attacker and Defender as indicated on P.87 of the rulebook. Sub commanders should be diced for at this stage. The rules for weather and customising the board will not be used. Indeed any rule allowing a player to modify the terrain will not be used. The set up zones, objective and reinforcement rules on pages 90-91 will be used. The game will be 16 turns basic, with extra turns as indicated within the Lasalle rulebook. However in this tournament, a 2 ½ hour limit will also be imposed and if this is reached first then the game shall finish then. After 2 hours and 15 minutes players should only start a new turn if this will give an even number of turns to the game (i.e. each player has played the same number of turns). If the game finishes on time it will be counted as “Timed Out”.
The result of the game will be as indicated on pages 66-67. As there is not enough incentive within the rules to encourage the attacker to actually attack, there is a twist on the results:
1. If the game times out then it will be counted as a draw.
2. If the game ends as per the rulebook (i.e. after all turns have been completed with neither player having lost), then the defender will be the winner.
This is intended to force the attacker to attack, as he can only draw or lose otherwise. There is also a reason for the defender to push the game on as he will win or draw (at the least) if he is not beaten.
All rules in the Lasalle rulebook, and from the Honour website, including the latest errata (28/5/10), and optional rules (27/5/10) will be used. The only rule not in effect will be the Engineering rules on pages 77-78. Nobility points will be used. Please check in the rules to see how the affect the final game score.
Command ratings of Sub-Commanders: are to be diced for before deployment of each game. This is a variable within the tournament that keeps all the protagonists playing games of toy soldiers, and therefore the tournament’s importance is secondary to all the players having “Good, Fun” games.
Tournament Points:
Decisive Victory 5 points
Marginal Victory 4 points
Draw 3 points
Marginal Loss 2 points
Total Defeat 1 point
Round 1 of the event will be drawn on the morning of the event, in order that the suspense can be kept as long as possible. After that the Swiss system will be used which will mean that players with the same or similar scores will be matched against each other in subsequent rounds. Whatever the scores players will not play the same opponent more than once in the event.
At the end of the three games all players will be asked to place their opponents in order of enjoyability of games. This is to ensure that players do not take the games too seriously. Your favourite opponent will receive 3 points, your least favourite opponent 1 point and obviously the other will get 2 points. These points are not put into the overall event scores, but there will be a prize for the “Best Opponent” at the end of the event. You can judge this however you want, i.e. sportsmanship, enjoyability, army selection, etc.
There will only be 12 spaces available for this event, so an early entry is essential. The entry fee is £12 which includes coffee on arrival, as well as a buffet lunch, and also goes towards some prizes.
Prizes will be for the Winner (Best General), Best Opponent, and there may be a couple more (dependant upon number of entries). The Tournament Organiser reserves the right to change any details within this pack, but as this hasn’t happened before, don’t expect to see me start now.
Entries should be sent to the Tournament Organiser, Trevor Allen, 54, Bracken Road, Shirebrook, Notts, NG20 8FB, along with a cheque for the entry fee of £12, made payable to T. Allen. Entries will be taken on a first come, first served basis.
Saturday 23rd April 2011
9.00 – 9.30 Check in
9.30 – 12.00 Game 1
12.00 – 1.00 Lunch
1.00 – 3.30 Game 2
3.45 – 6.15 Game 3
6.30 Presentations and safe journeys home.