Played my first game last night...Fr vs Rus a Russian hussar unit and a Russian Cossack unit hit a square from two directions (don't ask why...we were just seeing how the mechanics worked) the hussar unit was large, the cossack normal....together they destroyed the square.....not sure we did it right...can someone comment and walk it through
multi cavalry units vs square
(6 posts) (4 voices)-
Posted 2 years ago #
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The defending unit is the French in Square. The dice for the hussar unit is 6, 2 per stand halved for contacting a square. The cossack unit is an irregular and so can not attack in open terrain. This means that the cossack unit would not be in contact with the french unit. The french unit would get 8 dice, 2 per stand. This should make a difference in your combat result.
Posted 2 years ago # -
Plus the Cossacks are irregulars and thus can't charge in the Open. And infantry can't form a Square in Rough terrain. Thus effectively: Cossacks may never charge a square.
The large Hussar unit is halved, thus rolls 6 dice. The Square rolls 8 dice. The Hussars would need to score double the hits the square did, in order to break the square.
Posted 2 years ago # -
thanks....back to re-reading (and more playing)
Posted 2 years ago # -
But, as a follow up, imagine if you will that both units were regular cavalry and able to charge, and all else was the same. Would his result be within the range of expectations?
PhilPosted 2 years ago # -
In order to get two normal cavalry units against a square, you'd have to be charging from two different directions, otherwise there wouldn't be enough space to fit them both, in most cases. So firstly, the square would need to be pretty isolated.
Then you'd still halve the dice for both cavalry units, because cavalry halves dice against a square.
So - assuming all other things are equal, i.e., equal Esprit, no DISRs on anybody, no Tactics bonuses, etc. - now the cavalry will get 8 dice, and the square will get 8 dice.
They'll still have to roll twice as many hits as the square in order to break it: roughly a one-in-four chance.
So it's still not a great attack.
Posted 2 years ago #
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