In our last game, we had two regular cav units that punched through center of opposing army leaving the potential of being out of command because the rest of the cavalry was still dealing with other infantry and protecting its flank from enemy cavalry that just moved into range. We had a choice to make, either push the cav behind the enemy ranks which would make them be out of command but be safer from being attacked, or withdraw them back to friendlies but suffer a reduced movement since they would be traversing back over rough terrain and potential of being shot up by enemy infantry fire. I would think that if they kept going foward and run around the rear and manage to get back into command would have been the better option even though they wouldn't be able to charge but be able to disrupt enemy chain of commands and maybe even distract their cavalry push against our infantry lines.
Out of Command
(2 posts) (2 voices)-
Posted 1 year ago #
-
Sorry, I'm unable to determine what your rules question is. Could you restate?
Posted 1 year ago #
Reply
You must log in to post.